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Old Dec 21, 2006, 04:28 PM // 16:28   #161
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Quote:
Originally Posted by Gaile Gray
Well, in effect it is storage, yes. Just to be clear: If you have a lot of hats stored, you can make sure the Festival Hat guy has a "copy" of any of yours, and then you can, if you wish, delete all that you carry and only conjure one up when you want to wear it. Now granted, that'll cost you a whole 10 g, but...

The element that everyone needs to keep in mind is that the dyed hats should be retained -- that would be the Tengu Mask and the Dragon Mask, if my memory serves. (Once, long ago in alpha -- like Halloween 2003 -- we could dye our pumpkin heads -- what fun!) Anyway, if you want to keep the coloured/dyed version, then don't delete it, because the hat npc cannot make dyed copies, but only the original version, sans dye.

And I'd like to ask those of you who are so grumpy to consider taking a "Happy Wintersday Pill" and vowing to keep a positive frame of mind until the new year. All of us here would benefit from your kindness, and who knows? You might find you're a happier person from the effort of not always seeking the negative and the grumble-able in life. I mean it sincerely: I would like to see you happier, and I don't think that the negativity that is in your posts has a thing to do with the game, but lies deep within. In the spirit of the season, I wish you (inner) peace.
Negativity abounds, with people trying to trick folks over the caged dwarf (which seems to be something implemented before it was ready as well) to the complaints about the WTS spam in the party window. A lot of my grumblings (granted it's just a game) are that it's really starting to feel corporate, just toss in a bunch of half-implemented ideas to lul the masses. I totally love that you guys are putting the effort in and keeping the game as fresh as possible. Yet, the hat thing really does irk me and i completely don't get the aversion to adding storage. IMO the crafting tab was a god-send and a great idea, but then you have the limit which some armor types require you to keep another stack of materials in the generic slots. How about putting in a hat tab that does what the trader does, yet only keeps one copy to share among account members and doesn't remove the dye, infused parts?

Personally, I'd take the complaints as a way to improve some already outstanding ideas. Having some insight before the programmers cram in poorly thought out features goes a long way in the sucess of a game. The party window without a GOOD filter system will be totally gimped, the hat *storage* does very little for most people's storage issues (i'm talking about average gamers with very little pack-rat issues). Although i did test out the reconnect last night and it's fan-friggen-tastic. None the less you guys are listening and that's awesome!

Yes, inner-peace to all a-net after the holiday rush to get these features into the game so that we can enjoy and critique them
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Old Dec 21, 2006, 04:37 PM // 16:37   #162
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A bit off-topic, but does anyone know why we were reduced to a stack of materials? I had up to 2500 cloth (thank Grenth I'm down to 1500). I only use the storage for 'in the making' stacks and stuff I never use. It's not ideal for marketing. Yay for mules. -.-

Excuse my wording. I meant it in a way such as, "He was reduced to begging," I did not mean to confuse people. The storage is and always has been 250 max since the option came out.

Last edited by Zeek Aran; Dec 21, 2006 at 05:10 PM // 17:10..
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Old Dec 21, 2006, 05:01 PM // 17:01   #163
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Huh?? I just checked my mat storage it is fine, the items the were 250 are stil 250, my mule still has her stacks of 250
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Old Dec 21, 2006, 05:21 PM // 17:21   #164
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edit: nvm already been answered

Last edited by Xenrath; Dec 21, 2006 at 05:23 PM // 17:23..
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Old Dec 21, 2006, 05:46 PM // 17:46   #165
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I like the hat NPC, i just made all the characters all the hats from last years events. The only hat I'm missing is Tengu Helm since i missed that event.
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Old Dec 21, 2006, 06:18 PM // 18:18   #166
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Has anyone tried reproducing a copy of a hat after every hat of that type has been deleted from the account? I just don't want to chance losing one of my hats on the one character that has them all.
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Old Dec 21, 2006, 06:37 PM // 18:37   #167
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Yes, i only had 1 Witch hat, copied and deleted, and it reproduces niceley. It also made the male/female version of the hat depending on gender of requester.
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Old Dec 21, 2006, 06:48 PM // 18:48   #168
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I was alittle click happy last night and made the same hats twice!
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Old Dec 21, 2006, 08:07 PM // 20:07   #169
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Quote:
Originally Posted by DFrost
This is a really good idea, much better than just a simple storage. If I understood correctly, you don't have to even keep one single copy of the hats in your storage, as long as you show them to the hat copier dude first before deleting them.
Yup, not sure why a bunch of people think they need to carry around a copy.
Once the NPC has seen it once/made a pattern, they got it.
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Old Dec 21, 2006, 08:10 PM // 20:10   #170
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yay my mes can get a dragon hat now!!!!
perfect for his new 15k canthan
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Old Dec 21, 2006, 08:14 PM // 20:14   #171
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Well, if you got really, really bored you might have put runes on it, or got in infused, or if you had money to waste you might have dyed it black, etc.
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Old Dec 21, 2006, 08:38 PM // 20:38   #172
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I dyed em on all my characters but nothing specia/no big price dye l so I'll probably let the Tengu and Dragon Mask go into the ringer. This is a good move and I appreciate the help.

However I concur where players need to chill a bit,
Gaile please take some of it off the top as constructive criticism.

The player search is more trading than anything at the moment, a filter/sort/mix is key.
I like the new gauge for fps/ping, but it's in a questionable spot for me and I don't seem to be able to move it.
Heroes came out great, but we can't tweak their interface and their icons could be tighter to their bar, we can suffer a lot of 'icon spam'.
Hat vendor over storage, ok, but I think there was more hope for holiday item handling in general - the equipment, the 'quaffables', etc.

I've been playing the 'shift the inventory mini-game' amongst mules, even accounts, since release. My new core mule is a pvp mule with max bags, belt of course, and now using all my unlocked heroes (no Razah yet).

So I bought myself more space that way (3 mules core account all chapters linked +1 NF presell, 2 mules on wifes chp1 only account :b) but now its even more spread out on the heroes lol, so I tried to make it logical.

And I'm not an insane packrat or buyer/seller. I probably need to ditch 3 chapters of collectibles and give up with those, but I love trying everything and don't like to lose possibilities. I like configurations on all my characters, and am disappointed heroes can't hold their extra configurables of runes and equipment they might use - yeah, you guessed it, more to carry/swap.

We don't have a true auction house, it'd still be nice to get a really good shot in the arm to storage. I understand there has to be a limit, it just seems to continue to be rather painful to gather and utilize what you want, when you want it, with the little 20 slot storage window across your growing # of characters, and then their heroes, and different build requirements (eg equipment), goals (eg collector turn ins), target areas (eg keys), modding stuff (inscriptions, runes, insignias, handles, wraps, etc) and more.

And then per character, a couple superior runes of holding and a key ring =D
Now that'd be some winterday party happiness

I'm looking forward to the event and you've kept it interesting, just you have some (now long-standing) fans looking for one of the best games they play to keep getting better, and suggesting to that fact.

Man I got long but one last thing - Razah as a DoA reward and a normal Ritualist. I think that was a mistake and it'll be something else to collect that final hero for all the PvE chars you have that might want a Ritualist. I hope in general at least one of each class will be out there, and I think this move was unfortunate. A Ritualist already in tow and going for a shape-shifter would have been a better move (and at least the latter had seemed to be what you were going for) IMO.

cheers, and happy wintersday (looking forward to finding out whats up with the candy canes!)

CKaz

Last edited by CKaz; Dec 21, 2006 at 08:40 PM // 20:40..
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Old Dec 21, 2006, 08:56 PM // 20:56   #173
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I realy DO like this new hat options, because i don't have to wait 9 times for each of my character for a hat 1 hat + 80 gold = 9 happy charractars and lots of time spared out ^^



[Offtopic]
Quote:
Originally Posted by Markaedw
Huh?? I just checked my mat storage it is fine, the items the were 250 are stil 250, my mule still has her stacks of 250
*looks at his name*
MAT storage ftw [/offtopic]
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Old Dec 21, 2006, 10:24 PM // 22:24   #174
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I suspect the hesitance to added storage has to do with a fear that professional farmers would harm the economy even more. I don't believe it is a question of priority, it would be trivial to program.

I would personally be happy to pay the price of a character slot for the equivalent extra Xunlai storage space. Much more convenient than using a mule.
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Old Dec 21, 2006, 11:29 PM // 23:29   #175
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Quote:
Originally Posted by korcan
this thread might answer your question or maybe not

http://www.guildwarsguru.com/forum/s...php?t=10092372
It did, and thank you.
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Old Dec 22, 2006, 07:34 PM // 19:34   #176
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Quote:
Originally Posted by Beat_Go_Stick
Christ, man! What do you do with 28 characters? *laugh*
They look pretty!

!
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Old Dec 24, 2006, 08:01 AM // 08:01   #177
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I haven't played since the summer and am now just starting to get back into the game. Forgive me if this has already been asked and answered, but you currently do not have a hat on your account, is there a way to get one for the Wintersday event? Or am I just out of luck? Thanks.
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Old Dec 24, 2006, 08:32 AM // 08:32   #178
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Quote:
Originally Posted by Beat_Go_Stick
Christ, man! What do you do with 28 characters? *laugh*
Some of us "play Barbies". (Well, that's what my guildies call it. It takes me 15 minutes to even roll a pvp because I am busy picking out hair. )
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Old Dec 24, 2006, 08:55 AM // 08:55   #179
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Quote:
Originally Posted by GForce9x
I haven't played since the summer and am now just starting to get back into the game. Forgive me if this has already been asked and answered, but you currently do not have a hat on your account, is there a way to get one for the Wintersday event? Or am I just out of luck? Thanks.
We haven't gotten the Wintersday hats yet so you're in luck, you can still get them. It will be available on January 1st. Visit www.guildwars.com for more info on the Wintersday event.

Quote:
Originally Posted by dansamy
Some of us "play Barbies". (Well, that's what my guildies call it. It takes me 15 minutes to even roll a pvp because I am busy picking out hair. )
LOL Barbie, that's great I'm the same, I want the perfect hairstyle, skin tone and facial expression; along with the name.
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Old Dec 28, 2006, 07:07 AM // 07:07   #180
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How do u get hats to begin with?
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